Prototyping and Product Development
 
 Rich Hughes and Steve Samuels (serial prototypers and co-founders of prototyping specialists Think Engineer) give an overview of the processes, ethos and best practices used in creating an electronic prototype. We take a look at how the goal affects the process, what steps should be taken, when and why; and what you should be aiming for at each stage while laying the correct foundations for the future. 
 
 (Think Engineer specialise in IoT/Connected products and cloud based infrastructure).
 
 Electronics Prototyping and Product Development?
--The Hardware
--The Software
--Connectivity and Infrastructure
 
Prototyping for a business goal.
--Why do you need a prototype
--Feasibility studies, user-trials and pre-production
 
After the prototype.
--Setting up production
--Certification and Compliance
--Delivery Process
 
 
 

Biogs...

Rich Hughes

Rich attended the University of Reading to earn his Masters in Artificial Intelligence and Cybernetics with a dream of developing the world’s first sentient androids. After realising that may not be realistic, he instead turned his focus to swarm intelligence, a sub-field of AI focusing primarily on studying ants and stealing their dance moves. Since then Rich has worked as a research and development engineer, designing and implementing algorithms and software for a variety of application domains including communications, transport, defence, and space systems. After becoming frustrated by the slow-paced nature of working for a large tech company, and with a slowly diminishing grasp on his sanity, Rich became one of the founders of Think Engineer. Rich’s key technical expertise includes machine learning, Googling things, and designing complex IoT based systems. Rich also has technical skills such as printed circuit board design, software implementation, and data analysis. One part business manager, two parts engineer, and one part crying in the corner at 2am because his code wont compile.

Steve Samuels

Steve earned a masters in Artificial Intelligence and Cybernetics at Reading University (his plan to become an all powerful cyborg and take over the world has been put aside, for now). He has a breadth of technical skills which include a development of hardware, software, algorithms and complete systems design which has been developed significantly through experience in commercial research projects in the context of critical infrastructure monitoring, mission planning, and behavioural analysis/detection.

Steve has worked as part of a software development and support teams for large production software projects for clients such as Toyota Europe and BAA. Steve, known for his caffeine fuelled late night bug chasing sessions is equally competent and experienced at crying over code in the small hours